Game Designer

Escape the Room

Designing a Sound-based Puzzle

In drafting up ideas for the audio puzzle component some challenges were creating natural repetition and movement throughout the room and back to the charging station. We need to figure out what the pattern says and how it will be recorded. And how to incorporate information that is both a clue as well as being information in theme with our robot uprising and proof of their humanity. Maybe using the human heart beat to unlock something?


A variety of beat/ industrial noise compositions that were inspiration for the puzzle design found on Free Music Archive.